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Thunderwave
Level
1st
Casting Time
Action
Range/Area
Self (15 ft. Cube)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder

You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.

In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

🔥
Spell Tags: Thunder
Available for: Bard Druid Sorcerer Wizard
Source: SRD 5.2.1 · CC-BY-4.0
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