This Site is on a Beta Phase

Move Earth
Level
6th
Casting Time
Action
Range/Area
120 feet (40 ft. Square)
Components
V, S, M
Duration
Concentration, up to 2 hours
School
Transmutation
Attack/Save
Damage/Effect

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area’s elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can’t exceed half the area’s largest dimension. For example, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square’s elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete. Because the terrain’s transformation occurs slowly, creatures in the area can’t usually be trapped or injured by the ground’s movement.

At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect within range.

This spell can’t manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse.

Similarly, this spell doesn’t directly affect plant growth. The moved earth carries any plants along with it.

Available for: Druid Sorcerer Wizard
Source: SRD 5.2.1 · CC-BY-4.0
← Back to Spells
Enjoying the tools?

If you’d like to support the project, consider buying me a coffee so I can keep working on new features and updates.

We use cookies to ensure the best possible adventuring experience on our website — optimizing performance, remembering your preferences, and enhancing your journey.