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Jump
Level
1st
Casting Time
Bonus Action
Range/Area
Touch
Components
Duration
1 minute
School
Transmutation
Attack/Save
Damage/Effect

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.

Available for: Druid Ranger Sorcerer Wizard
Source: SRD 5.2.1 · CC-BY-4.0
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