This Site is on a Beta Phase

Find the Path
Level
6th
Casting Time
1 minute
Range/Area
Self
Components
V, S, M
Duration
Concentration, up to 1 day
School
Divination
Attack/Save
Damage/Effect

You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane of existence, a moving destination (such as a mobile fortress), or an unspecific destination (such as “a green dragon’s lair”).

For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. Whenever you face a choice of paths along the way there, you know which path is the most direct.

🔮
Available for: Bard Cleric Druid
Source: SRD 5.2.1 · CC-BY-4.0
← Back to Spells
Enjoying the tools?

If you’d like to support the project, consider buying me a coffee so I can keep working on new features and updates.

We use cookies to ensure the best possible adventuring experience on our website — optimizing performance, remembering your preferences, and enhancing your journey.