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Hill Giant

Huge Giant, Chaotic Evil

AC 13 Initiative +2 (12)
HP 105 (10d12 + 40)
Speed 40 ft.

STR 21 +5 / +5DEX 8 -1 / -1CON 19 +4 / +4INT 5 -3 / -3WIS 9 -1 / -1CHA 6 -2 / -2

Skills Perception +2
Senses Passive Perception 12
Languages Giant
CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Source: SRD 5.2.1 · CC-BY-4.0
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