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Giant Vulture

Large Monstrosity, Neutral Evil

AC 10 Initiative +0 (10)
HP 25 (3d10 + 9)
Speed 10 ft., Fly 60 ft.

STR 15 +2 / +2DEX 10 +0 / +0CON 16 +3 / +3INT 6 -2 / -2WIS 12 +1 / +1CHA 7 -2 / -2

Skills Perception +3
Resistances Necrotic
Senses Darkvision 60 ft.; Passive Perception 13
Languages Understands Common but can’t speak
CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.

Source: SRD 5.2.1 · CC-BY-4.0
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