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Druid

Medium or Small Humanoid (Druid), Neutral

AC 13 Initiative +1 (11)
HP 44 (8d8 + 8)
Speed 30 ft.

STR 10 +0 / +0DEX 12 +1 / +1CON 13 +1 / +1INT 12 +1 / +1WIS 16 +3 / +3CHA 11 +0 / +0

Skills Medicine +5, Nature +3, Perception +5
Gear Studded Leather Armor
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
CR 2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Druidcraft, Speak with Animals
2/Day Each: Entangle, Thunderwave
1/Day Each: Animal Messenger, Long-strider, Moonbeam

Source: SRD 5.2.1 · CC-BY-4.0
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