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Berserker

Medium or Small Humanoid, Neutral

AC 13 Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft.

STR 16 +3 / +3DEX 12 +1 / +1CON 17 +3 / +3INT 9 -1 / -1WIS 11 +0 / +0CHA 9 -1 / -1

Gear Greataxe, Hide Armor
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.

Source: SRD 5.2.1 · CC-BY-4.0
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