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Worg

Large Fey, Neutral Evil

AC 13 Initiative +1 (11)
HP 26 (4d10 + 4)
Speed 50 ft.

STR 16 +3 / +3DEX 13 +1 / +1CON 13 +1 / +1INT 7 -2 / -2WIS 11 +0 / +0CHA 8 -1 / -1

Skills Perception +4

Senses Darkvision 60 ft.; Passive Perception 14

Languages Goblin, Worg

CR 1/2 (XP 100; PB +2)

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Worg

Großes Feenwesen, neutral böse

RK 13 TP 26 (4W10+4) Bewegungsrate 15 m

Initiative +1 (11)

Stä 16 +3 +3 Ges 13 +1 +1 Kon 13 +1 +1

Int 7 −2 −2 Wei 11 +0 +0 Cha 8 −1 −1

Fertigkeiten Wahrnehmung +4 Sinne Dunkelsicht 18 m; Passive Wahrnehmung 14 Sprachen Goblinisch, Worgisch HG 1/2 (EP 100; ÜB +2)

Aktionen

Biss: Nahkampfangriffswurf: +5, Reichweite 1,5 m. Treffer: 7 (1W8+3) Stichschaden, und der nächste Angriffswurf gegen das Ziel vor Beginn des nächsten Zugs des Worgs ist im Vorteil.

Source: SRD 5.2.1 · CC-BY-4.0
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